In fact, nearly everything that made
Disgaea such a great game is back for the sequel. Battles involve slowly advancing a small army around a grid-based level. Each of your soldiers have their own moves and attacks that can be used to take down opposing forces. As you add troop types, you’ll also add new abilities like ranged and magic attacks, building up your available tactics. You can also perform non-conventional tactics like throwing enemies, hopefully into the middle of an army ready for battle.
Multi-colored geo-panels also make a return. These panels, which grant special bonuses to whoever is standing on them, can be just as much of a liability as they are an asset. Standing on the panels leaves you open to damage if the panel is ever destroyed. Pyramids are also found on the field and, when destroyed, will do the same to the panels. Combined with the throwing mechanic, this adds a completely new dimension to tactics.
Like Jedi, your soldiers can be assigned students who will help them grow by awarding them with bonus experience points. Another benefit to the relationship is that if they are attacking together, they can unleash powerful combos.