Visually, LETZ has a unique style that includes clean lines and distinct tile shapes to make identification and swapping as easy as possible. The only exception to this rule is when one of the enemies shows up and messes with the color of the tiles.
At first, the game’s audio isn’t bad. It has the appropriate sounds for matching tiles or fulfilling the level’s objectives, but as you progress and LETZ throws more craziness into the mix, the sound effects also increase. It isn’t long before the talking bombs’ comments are immediately followed by a vampire block’s statement all the while you are swapping tiles, making words (more on that later) and doing another half-dozen activities that all have their own sound effects. In just a few levels, I found the commotion coming from my iPad’s speakers too much to handle and I just turned the sound off.