I would have absolutely loved to see Telltale Games share their own vision of Westeros. But alas, this is a licensed product, and it is following the show rather than the book. The cel-shading of The Walking Dead and The Wolf Among Us is minimized in favor of something more realistic-looking. For a series as dark and grim as Game of Thrones, it works well enough. Also worthy of note is the gamified recreation of (and addition to) HBO’s award-winning opening credits sequence. Each season involves new locations, and each location is represented on the three-dimensional map with a delightful Rube Goldberg-esque animation. And Ironrath is done justice in that regard.
Authentic. That's how Game of Thrones sounds. While Ramin Djawadi's iconic theme is kept intact for the opening credits sequence, composer Jared Emerson-Johnson does a fine job of filling the gaps. All the horror and raw emotion of the show is replicated quite well. The voicework is faultless. Telltale has secured a sizable amount of voice talent from the show's cast, and none of them phone their performances in. Lena Headey (Cersei), Natalie Dormer (Margaery), and Iwan Rheon (Ramsay) all bring their television performances to this game, and Peter Dinklage's reprisal of Tyrion does a good job in helping alleviate the pain from his awful performance in Destiny. But the original characters rightly take center stage, and the cast is invariably excellent. Sure, the smattering of varied English-ish accents don't do much to establish a sense of place, but when the voicework is this good, it's hard to care about that.