Let’s start with the four maps included in
Call of Duty: Advanced Warfare – Havoc. Each features a certain identifying factor or gimmick that will keep you from abstaining from the map/mode voting that always takes place between matches. Most
Call of Duty map packs have one or two really awesome ones thrown in with a few "meh" ones, but I would say that all of the maps in
Havoc are pretty excellent.
Sideshow might be my favorite of the four, if only because of how deranged it is. Set at Devil’s Tower in Wyoming, it’s a screwed up amalgamation of a rundown motel and its parking lot and… the circus. In the dead center of the map is a clown marquee; coulrophobes stay away, because this clown fires bombs out of his head. And they explode real good.
Drift is another favorite of mine. It takes place during Christmas time in a ski village nestled in the Rocky Mountains. Gunfire and explosions aside, it’s all holly jolly goodness until the snow masses miles up decide they want to succumb to the deadly influence of gravity. Once those sirens start going off, it’s in your best interest to run for cover.
The Dallas-based map Urban is mostly locked off in the beginning of each match due to a police lockdown. So you’re left to your own devices to exploit the intricacies of the compound – particularly its verticality. If you’re caught in the middle of the street, you’re toast, as always. But once the lockdown lifts, and the blast doors open up, things get much more interesting.
Core is a wrecked nuclear fusion plant in the middle of the Gobi Desert. Talk about up the creek. This map is actually enormous by Call of Duty standards, and it features several opportunities to set up ambushes or execute the perfect mid-air strafe. If you perform well enough, you’ll be awarded the Decontamination Drone, an Orbital Care Package that hovers around and viciously attacks anyone unfortunate enough to go near it.