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Ubisoft Announces Naruto: The Broken Bond

Company: Ubisoft Entertainment
Product: Naruto: The Broken Bond

Press Release

SAN FRANCISCO - July 24, 2008 - Today Ubisoft announced the development of Naruto: The Broken Bond, the sequel game to Naruto: Rise of a Ninja. Naruto: The Broken Bond is licensed from VIZ Media LLC (North America), TV Tokyo/Shueisha (Europe) and Mighty Delta (Hong Kong, Singapore, Taiwan). The game, based on the world-renowned Naruto animated series, is exclusive to the Xbox 360 videogame and entertainment system from Microsoft. The game will be available in North America, Europe, Hong Kong, Singapore and Taiwan for holiday 2008.

Building on the success of Ubisoft's Naruto: Rise of a Ninja, this sequel features Naruto, who has now evolved into a well-respected Ninja, but his new status and abilities trigger the envy of his best friend and Ninja teammate, Sasuke. The enemy of the village, Orochimaru, takes advantage of the situation and convinces Sasuke to leave his friends and his village in order to join his evil clan and become more powerful. With the help of his Ninja friends, Naruto goes on a quest to retrieve Sasuke and save him. Naruto: The Broken Bond is also the only Naruto videogame, other than Naruto: Rise of a Ninja that features an online multiplayer mode which allows players to compete against others in an online tournament mode.

"Featuring vibrant and imaginatively detailed settings, Naruto: The Broken Bond will take players on an epic journey through an accurately recreated Naruto world," said Christian Salomon, vice president of worldwide licensing at Ubisoft. We're excited to continue in the Naruto: Rise of a Ninja tradition, boasting the only videogame in the franchise that features an online multiplayer mode that lets players compete against their friends in tournaments over the Xbox LIVE, online entertainment network, and also gives players the opportunity to relive genuine moments of the animation, while exploring the open universe of Naruto."



-J.R. Nip, GameVortex Communications
AKA Chris Meyer

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