The heart of every
007 game has been the essentially fun gameplay.
Agent Under Fire is no exception. From the start, you'll be up to your neck in enemies, where stealth is the key to survival. But, once discovered by the enemy, the game flourishes as an all out shooter. To complete your missions, you will need to employ many techniques and add a lot of gadgets to your repertoire. You will be using gadgets like the Q-Laser to cut through padlocks, and the indispensable Q-Claw (which acts as a grappling hook) to reach high places and sneak around without confrontation.
One of the best features of 007: Agent Under Fire is that the monotony of working your way through room after room gets broken up with missions involving vehicles. Cool enough is the ability to floor it through city streets, shooting guns and launching missiles, but throw in a tank with a chain gun and built-in turret, and throw your worries away. Even helicopters are no match for Bond in an armored tank. Other handheld weapons range from the Golden Gun (with silencer) and Sniper Rifle to Machine Guns and Grenade or Rocket Launchers, plus much, much more.
Of course, even after you work your way through the game by yourself, there's always room for a little multiplayer mayhem! Anybody that has ever played a four-player Bond game will once again fall in love with James in Agent Under Fire. The action gets to be fast-paced, and the quick trigger finger is usually the winning one. It's unfortunate, but AUF doesn't support the Xbox System Link. This means that this go around won't allow players to compete via a LAN or the Internet as with Halo. On the plus side, however, the game does include BOTS (computer-controlled players), possibly making 007: Agent Under Fire a game of choice for multiplayer first person shooters.