I rented
Minority Report the movie prior to starting up its video game counterpart, thinking it would help me as I played through the game. The truth is, it wouldn't have mattered. The premise is the same in both: John Anderton, a member of the Precrime Police Force, has been accused of a future murder. However, that's where the similarity in the storyline ends. Like other movie remakes, video games take on their own version of the film. So don't worry about seeing the movie first, because its video game equivalent has different characters, different enemies, and a different ending.
The actual gameplay of Minority Report: Everybody Runs feels like a cross between Spider-Man and State of Emergency. Playing as John Anderton, you will go fight through more than 40 levels to try and clear your name as a future murderer. Like I already mentioned, there are different characters involved in the game, like robots, mall security guards, gang thugs, and new FBI agents. Unfortunately, the different characters are about the only thing that is different in the game. After the first few levels, I was pretty bored with the same idea. Oh sure, you get to use the jet pack to fly around on a couple of levels, but overall, you are running around, beating up the same guys on each level. I thought the combo moves were good, and some of the weapons are downright disgusting (Sick Sticks and Puke Grenades), but each level seemed to be repetitive, and lacking of a new plot.
The creators try to mix things up with the addition of Alternate Heroes and Pain Arenas; both need to be unlocked. Sadly, I found the Arena levels to be less than fun, and not worth the time it takes to unlock them.