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NBA 2K2

Score: 95%
ESRB: Everyone
Publisher: Sega Sports
Developer: Visual Concepts
Media: DVD/1
Players: 1 - 4
Genre: Sports


Graphics & Sound:

So how does the best-looking basketball game become even better looking in the same year? Apparently, just move to the Xbox. I'm not just speaking of the player models, which have enough detail to last a lifetime. I'm referring to the picturesque arenas each game is played in, along with the cheerleaders and media members moving around on the sidelines. I was just in awe at how much cleaner everything looked in the Xbox's version of NBA 2K2. Although, even though the crowds were very impressive looking with their graphical appearance and movements, they were created as a 2-Dimensional background, meaning they are as thin as a piece of paper from the side. It's disheartening, I know, but not enough to downgrade the game too much.

Audio wise, things were as great as they have been in the past. The commentary followed a television-style presentation, with exciting play-by-play coverage. One technical note, the color man at times tends to sound muffled during certain phrases. I don't know why this happened, because it never occurred on the Dreamcast version. Nonetheless, NBA 2K2 is the most realistic game because of the all-around sound effects that are included in every second of the game. The crowd becomes crazy when the home team goes on a scoring run, and gets very quiet when their team is getting blown out. Plus, you'll hear the coaches screaming from the sidelines, and all of the trash-talk when you go down low. No basketball game sounds better.


Gameplay:

If you've never played any of the NBA series, start now with NBA 2K2. The reason: it's the most realistic basketball sim out on the market today. Not only are there high-flying dunks throughout the entire contest, but you'll also find yourself passing to the open shooter in the corner, just waiting to bury the three. On the defensive end, your entire team makes an effort to steal lackadaisical passes, and swat down anything weak that's put up down low. Not that I expected this to change from the Dreamcast version from earlier this year, but alley-oops were automatic, unlike from years past where they were controlled by the press of a button.

With the Xbox just coming out and needing titles almost immediately to compete with other systems, the one thing that separated the Dreamcast's NBA series from all the other basketball games, was NOT included on the Xbox. I'm speaking, of course, about playing online. I would expect this feature to show up on next year's version, but I was really hoping we would get a chance with it this year. Let's move on to what NBA 2K2 does have, which is everything else imaginable for a quality basketball game. With Practice, work on your jump shot alone, or with the "new" feature this year, run plays from the playbook against another squad. You can play against your friends or the computer with either Exhibition or Street Court. The difference between the two is with Street Court, you can play any combination from 2-on-2 to 5-on-5 on any of the nine outside courts allotted. You can also play through a Season, just the Playoffs, or set up a Tourney between you and your buddies. But if you're like me, you'll just play the Franchise mode until the wee hours of the morn'. That's where you play through an entire season, including the Preseason, then head to the Off-season where you take on the role of the GM, signing free agents, drafting upcoming superstars, and trading for someone you hope is a diamond in the rough.

Other features that are highlighted in NBA 2K2 are the Create-a-Player, Create-a-Team, and the Legends Teams. With the Legends, you can finally answer the question of how the basketball greats from the decades past would fair against the all-stars of today.


Difficulty:

Three levels of difficulty are given in NBA 2K2: Rookie, Veteran, and All-Star. Much like any other sports game, the difficulty of both the offense and defense increases the higher the level. Needless to say, this is one reason you should use the Practice mode. You'll definitely need to run the offensive plays to break down the impressive AI defense.

Game Mechanics:

One thing that NBA 2K2 struggled with on the Dreamcast was the amount of memory that was needed to save. But with the Xbox, you won't even make a dent on the hard drive. Also, besides the few seconds needed to load the game itself, things will never slow down at all. I'm still trying to get a complete handle on the controller for the Xbox (I mix up the white and black buttons every now and then), but the default controls fit just fine in your hands. However, if you'd like a different style, go ahead and change it to your liking.

I really wanted to give NBA 2K2 a perfect score, but the little things have to be taken into account. Not that there was much to pick apart, but there is always something that can be improved. Nevertheless, if you have any inkling about purchasing a basketball game, search no more, because this is the game for you.


-Red Dawg, GameVortex Communications
AKA Alex Redmann

Microsoft Xbox MVP Baseball 2003 Microsoft Xbox NCAA Football 2003

 
Game Vortex :: PSIllustrated