Putting Microsoft's DirectX 8 technology to the test, The Sting's three-dimensional world appears pleasantly crisp from any angle. We've all seen much deeper character detail elsewhere, but the game's seedy city of Fortune Hills brims with enough atmosphere to keep the average gamer's attention long enough to make some serious dough.
Sound plays a huge part in burglary-based games, and this one's certainly not lacking. Small, realistic touches, like the rattle of a crowbar slowly prying open a grocery's window, add quite a bit to the experience of a planned heist. The jazzy 50s-style soundtrack isn't to be missed either, as moody little numbers provide each section of the city with a distinct feel. While the song-to-song transitions between areas could be smoother (at least some fading would be better than an abrupt stop/start every time!), many of these tunes ooze with a tangibly 'live' feeling seldom heard in today's newest offerings.