Dead Man's Hand does a good job of representing the old west, yet the feeling is more Disney than the gritty feel most would expect. As you walk through each of the game's locales, everything feels way too blocked in to feel 'real'. It is almost like you're walking through a western version of 'Pirates of the Caribbean' or the western area of 'The Great Movie Ride'. You'll see paths that look like they would lead to another area, but instead lead to an invisible wall. Environments are blocky and suffer from poor textures. Enemy variation is also at an all-time low, so expect to kill the same three guys multiple times. Many of the game's special effects are lame. Frame rate issues also pop up from time to time -- such as when switching between weapons.
The audio portion doesn't really help to shake the game's 'theme-park attraction' feel. Again, when walking through the game, you can't help but to shake the feeling you're in a ride. Overly used cliche' lines fill the atmosphere and some effects sound a little too cartoony to be taken seriously. The music is pretty good overall and does a good job of fitting within the atmosphere the rest of the game projects. Whether this is a good thing or not remains to be seen. Some may find the game's presentation appealing, but I was personally hoping for something a little grittier.