Another chapter in the
Hitman series takes to the streets with Eidos'
Hitman: Contracts. And again, our hero plays silent assassin. It's time for Agent 47 it kick ass and chew bubblegum, but he's all out of gum (okay, okay, I stole that from the great Carpenter flick,
They Live). Much like the first two games in the
Hitman series, you control peoples' destinies in a hit or miss game of gunplay and using your smarts.
As a man whose mission is to assassinate, the bald Agent 47 more or less has two ways to go about his business: kill, or be killed. And since nobody enjoys being on the wrong side of death, it's your mission to use as much stealth as possible when going after your enemies. Within each level, there are many paths you can take. The obvious route is always with guns a-blazin', but the wise route would be to use cover and sneak through the security in place. As always, the Hitman's most valuable cover is by way of disguises. Use them properly, and missions are a relative breeze.
The hardest part of any mission, however, IS the disguise. There are times when you may think you'll be able to walk right past the guards, but won't be able to because the wrong disguise is being worn or your weapon may be of the wrong type (or simply not holstered). Because of this, Hitman: Contracts could almost be considered a trial-and-error type of game. The difference would only be based on the difficulty settings you choose.