Shoot the bad guys and solve the puzzles. Hasn't that always been the Tomb Raider way? Well, it's a bit more detailed than that. In this current installment of TR, Lara once again returns to her old stomping ground - the tombs of ancient Egypt. Expect to have numerous run-ins with mummies, scorpions and such, as well as the requisite bad guys who are after the same relic Lara is. Werner Von Croy, Lara's former mentor and trainer, pops up once again to make her life miserable as they vie for the same prize. The levels are expansive and well-detailed, but I wasn't particularly fond of the fact that you would 'leave' a level incomplete and return to it later. I loathe coming upon a puzzle and hearing that 'Note' she always says, and then returning to the same level at a later time to finish the job.
As mentioned earlier, the game begins with a 16 year old Lara and her mentor, Werner Von Croy, running about in Cambodia. This level is a training area where a young Lara is instructed by Von Croy. This is a bore for anyone who has played the previous installments of TR, as we know all these moves already. I like the idea of the level, but I don't think it should be required to progress on with the game. It should be as it was in the old versions, a separate area to visit if you choose to do so. Still, it was interesting to see the very odd exchanges between Lara and the old man.
All in all, Tomb Raider: Last Revelation is quite a blast. I am a TR sucker from way back and am always happy to see a new sequel arrive on the scene. Personally, I would be thrilled just to play new levels, but the fact that many graphical improvements were made and the plot has once again returned to what we first loved about the series makes it all that much the better. If you are a fan, you already own it. If you aren't, pick it up and you will be.