Island Attack starts out in the same why most
JP games start. You, as Alan Grant, are flying a plane above Island Sorna (Site B) when something goes wrong and you crash on the island. As soon as you crash, your mission becomes clear - GET THE HELL OFF THE ISLAND!
Of course, getting off this island is a little harder than being voted off by the Tribal Council, so you must instead travel through eight areas of the island in order to reach the port and salvation.
Although Konami is marketing this game as an adventure game (I mean, it says ADVENTURE right on the box), I would not argue if they classified it as survival horror. This is not an easy game, and many times, you will find yourself in Resident Evil- like situations. For example, you are armed only with a flare gun, and you have three raptors charging right for you - what do you do? Lure them to the explosive box and take them all out with one shot. The inclusion of the Active Charge System also adds to the survival horror aspect. When you come up to certain doors, switches, or boxes, a power bar appears over them. Pressing B rapidly fills the bar until it finally opens. As you can imagine, this can make things hectic when you have some dinos looking to make a snack of you. For those looking for a more cerebral challenge, Island Attack also offers quite a few challenging puzzles.
I had a few problems with the perspective though, but nothing that made the game unplayable. I also did not like the aiming system. When you have the flare gun armed, pressing B brings up a targeting sight that is a little slippery to aim at the right target. An Auto-aim ability would have improved things.