Music isn't the only similarity these games share, their gameplay is also usually pretty closely related too. The gameplay of
Freestyle Metal X is no exception. The core gameplay is divided into doing tricks and/or racing. Performing tricks is pretty much the same as every game like this. While in the air, you use a combination of directional buttons and the circle or triangle buttons to perform different tricks. As you perform tricks, you'll build up your 'X-Meter'. When the 'X-Meter' is full, you can do your best tricks.
The game has the usually quick play, multi-player, and mini-game options, but the meat of the game is in Career mode. In Career mode, you complete different events in various locations, unlocking new events, locations, bikers, and bikes. You'll also earn cash from this which you can use to improve any bikers or bikes you would like. The game auto-saves so you can't have different career files on the same memory card, which is kind of annoying.
There's a bit more to it all than just going really fast up a ramp. Aside from accelerating and braking, there are two other things you can do with your bike. You can manipulate the clutch with R1 to give yourself extra speed and you can use the L1 button to preload your bike's spring, giving you a bigger jump at the top of the ramp.
This brings us to my biggest problem with the game, and it's something monumentally foolish on the part of the developers. The clutch meter is located on the left side of the game's HUD, and the preload meter is located on the right side of the HUD. This wouldn't be such a horrible thing except the clutch is controlled with the R1 button and you preload with the L1 button. You'll be pressing the wrong button for each for hours and hours. Oh yeah, and there's no way in the button configuration menu to fix this. There is a way to remap the clutch and preload buttons, but they are still on the wrong sides. Guys, what were ya'll thinking?
This game also suffers from a problem I've been seeing in far too many motocross games. The in-game tutorial will take you through all the in's-and-out's of performing stunts, but will barely touch a hair on racing, and there's definitely something to it that neither the manual or tutorial touches upon. It will help you learn to jump high and maybe even far, but not how to maximize speed through jumps.