Life in prehistoric times is rough. No phones, no lights, no motor cars, not a single luxury. Like Robinson Crusoe, it's as primitive as can be. As it turns out - the only thing the cavemen have to entertain themselves is to collect bones in order to buy food for the winter. Just when everything seems to be going great, the evil reptiles storm the village in the dead of night and steal the entire bone depository! The Chief then charges Sam the caveman with the duty of collecting food and bones to help the village get back on its feet. Since only Sam can accomplish this task, half of the village decides to go along for the ride. In addition to the Chief, you will also have the company of the hunter, the blacksmith, and the village genius (the butcher, baker, and candlestick maker were out of town apparently). The Chief's daughter also joins you - but only because she will not take 'No' for an answer (and, I'm sure for her certain
motivational assets).
Prehistorik Man is your standard platformer and probably won't win any awards for originality. In my mind, this game defines the term 'old school', it has just about everything that I love about platform games all wrapped up into one neat package. Without going too much into detail (since I could go on forever about how much I enjoyed this game), I will keep things short and simple - it's just fun. This is accented by excellent replay value. The sheer number of hidden areas that are found throughout the game keep you coming back for more. The only real problem I had with the game was that you could not switch between the weapons that the blacksmith makes for you. For example, in the mission where you have to find the spotted-lion hide, he will give you an axe to help you kill lions. The problem is that by the time you find the lions, you will be out of axes. It's not an issue that will ruin the game, but it would have been a nice option.