The game looks decent, but isn't something that stands out. Overall, the game has a very vanilla feel to it since it seems the developers never really got in and played with the console's capabilities. Special effects are kept to a minimum and the backgrounds are a big step back for racing games. The backgrounds are very static and lacking of any sort of life and the spectators are cardboard cutouts. The water and dirt effects are interesting, but are repeated so much in the game that they tend to feel more like cheap graphical tricks. One of the bigger problems Freestyle faces is the repetitive nature of what should be the game's two key elements: the tracks and riders. Except for the slightly different background picture, every track looks exactly the same, so good luck telling one track from another. It's the same deal with the riders; they are all just palette swapped versions of one rider model. Throw in the bland, difficult to navigate menu screen (seriously, I've seen ACT tests with less text) and - well, I'm sure you know where I'm going with this.
The audio is just as bland as the visual presentation. The crowd noises are hard to hear, bike engines sound like high-powered vacuum cleaners, rider sounds are kept to a minimum and the soundtrack is lackluster. I would love to go into detail a little more - but there's really nothing else to say.