One would be sorely disappointed.
Hologram Time Traveler takes what little fun can be had with the
Dragon’s Lair-style game and dashes it on the ground, ending up an unplayable mess that’ll have you reaching for the Eject button in about five minutes. You play a cowboy from the Wild West, pulled through time to save the world... or something. The plot is weak, the characterization is weak, and the game basically has you shooting things and dodging obstacles. You may have to duck a pitched ball, or shoot a zombie, or leap over little robots that roll along the ground.
These are accomplished by the arrow buttons on your DVD remote or PS2, and the enter button (X on the PS2) shoots. A little icon appears in the corner, informing you when the game expects input. Pressing the wrong buttons, or not pressing them fast enough, ends up killing you. You can use a Time Reversal Cube to play a sequence over, or simply lose a life. There are limited numbers of both, so you’ve got to conserve them.
There are a number of time periods that you can pick from, although you’ve got to beat some before others open up. And the order of events in each time period is randomized, meaning that you won’t see the same things every time you play.
The problem is that the game itself is atrocious. The things that happen in the different times make no sense -- why are there zombies in 1998? Was that expected to happen in the future? And what’s up with the robots you must leap in the future? Do people usually have killer death robots less than a foot tall? The game is just silly.
It doesn’t help that your PS2 or DVD player will pause between every sequence. And sometimes the pause happens when the game expects an input, causing you to miss an action through no fault of your own.
Ugh, ugh, ugh.