All of the pageantry that makes the WWE the WWE is lost in Survivor Series, pointing to its main problem -- a lack of personality. Superstars look pretty good, as do the arenas and crowds. The problem comes in when the models move. Characters look good while moving, but have a really odd stiffness to them as if they were action figures with limited flexibility. Everything moves in the correct way, but it all feels very disjointed. Also, all superstars use the same animations, something that should give the game the personality it’s lacking. It would be foolish to want something like what is seen in the console wrestling games, but it’s clear that more could have been done to kick the game up. Even the WWF games on the SNES and Genesis, like Royal Rumble and the arcade-based series of games (WWF In Your House for example) at least showed a faint pulse...
Sound is workable, featuring a few tracks that play during matches as well as arranged versions of intro music. The music is okay, but I found myself turning it down most of the time since it can get annoying after a few matches. Referee counts and typical punch/kick sounds are also around for the party.