Welcome to Atlantis, city of enchantment, city of...wait - wrong movie...Anyway, the plot of the game pretty much follows that of the movie, although a few embellishments were made for gameplay's sake. After discovering the
Shepherd's Journal, Milo Thatch and his rag tag crew set off in search of the lost empire of Atlantis. Each of your five members has a special skill that will be very useful to you on your search. Milo is an expert in translating glyphs, while Audry can fix broken machines, and Vinny is an explosives expert.
Atlantis is a side scrolling adventure game and very reminicent of the old PC game
Impossible Mission. You begin each of the 11 boards with Milo, and as the level progresses, you come across radios that allow you to call on different members of your team to help you overcome obstacles.
Getting past obstacles involves you standing in front of the object, such as a wall, glyph, or machine and holding 'UP' until the timer runs out. This sounds easy, but when you have an enemy is coming after you, it can get hectic. Deciding what characters to use isn't as simple as it seems either, because each has different levels for other skills as well. Some are able to hold their breath longer underwater and swim faster, while others can jump higher, push heavy objects, or use weapons. This adds a real strategy aspect to the game because not only do you have to think about getting past the special skill-specific obstacle, but also need to keep future 'minor' obstacles (like moving boxes) in mind. This may sound daunting at first, but you can switch back and forth between members as long as you are close to a radio.