Frogger hops, stops and hops again, but
Swampy’s Revenge does a nice job of adapting the classic gameplay to a new format. Much in the same way Pac-Man and Ms. Pac-Man have done a good job moving to 3D,
Frogger 2 manages to pull off fun platforming action without giving up the qualities we loved back when. The first thing I noticed was no analog. Only the four D-pad buttons are used to move, so even though you’re hopping in 3D, you’re still just hopping. Buttons on the right side control a jump and double-jump used to get past certain obstacle and reach hard-to-get prizes. Also, you can send out a “croak” that bounces off baby frogs to show where they are.
Oh yeah, the Baby Frogs are missing. They’ve been snagged by Swampy the Croc, but he tends to drop them as he moves around, leaving Frogger the task of gathering them up. While gathering baby frogs, you can eat bugs to earn extra lives and collect coins to open up retro levels and secrets. Each level in Story Mode is set up as a sort of maze, and you’ll play as both Frogger and Lillie Frog once they split up, searching for all the baby frogs. Unlike the real “maze” format of Pac-Man, Frogger 2 plays more like Crash Bandicoot in that you’re going forward most of the time, but have obstacles and bad guys to get around. Since Frogger doesn’t have any real weapons, it’s all about avoidance. Some enemies are guarding baby frogs, but others are patrolling near switches, power-ups, or paths you’ll need to finish the level. You’re done with a level when you’ve collected all baby frogs, and the score you get depends on how much time you took and how many coins you picked up. Outside of Story Mode, you cash in coins to play the retro levels. These are done in 2D, and are a spitting image of Frogger in the arcade. Unlike the arcade version, you still collect baby frogs, but the traffic, snakes, logs, and everything else is what you have to work around.
Apart from Story Mode and Frogger’s Arcade, the multiplayer levels are mighty cool for Frogger 2. Split into three gameplay styles, multiplayer is a lot of fun. Capture the Frog plays much like the main game, but you’re squared off with a buddy in a retro level. Whoever gets five baby frogs first wins the level. Race Mode is set in the 3D levels, and you try to go from Start to Finish without being sliced and diced with a friend hot on your tail. The final multiplayer mode is Snake. In what can only be a tribute to the light-cycle levels in “Tron,” Snake Mode has you hopping around a grid with a friend. Thing is, each hop raises a grid in the square, and you keep hopping until the other guy bites a wall.