Like just about everything else, the controls could use some work. You use both of the analog sticks to control your helicopter. With some practice, you can get used to the controls, but they seem to lack a certain tightness and you will always find yourself turning or lowering yourself just a little more than you intended. The right stick controls your turning and height control, while the left stick moves you. I found this scheme to be very cumbersome and not natural, which added to the difficulty. Just like the height problem, the controls will also result in many crashes and an overall lower score. During fire/rescue missions, the
O button lowers your winch and
R1 and
R2 control your water missiles and nozzle (both of which are in limited supply). There are a few different control layouts offered in the Options menu, but it seemed that one button was always in a very awkward place. The game would have benefited greatly from a fully customizable control option.
When I first saw this game, I was excited. I grew up on TV shows and movies like Rescue and The Towering Inferno, so seeing a fire rescue game looked like it would be right up my alley. However, after playing through City Crisis, I felt disappointed, not because it's a bad game, but because I just saw so much potential for a great game. Things like radio chatter and teamwork between other rescue workers could have added so much depth, but instead I got this rather shallow, watered down arcade game. Sadly,City Crisis really isn't a must purchase game in any respects, especially considering some of the other games coming out over the next year. However, if you want something different and original, at least give this one a rent before buying it.