The graphics of Technic Beat are... unique, yeah that’s the word for it. Each music stage is filled with bright colors and a ton of detail. The characters each have their own wacky Japanese style that would fit right at home in Taiko: Drum Master. Each character, from the snorkel-toting platypus to the toy robot, has a different style, feel, and special move that makes it stand out from all the rest. The flashy lights and rippling water effects also lend a lot to the game’s kooky feel.
But this game isn’t really about the graphics (though they really help to make Technic Beat stand out). The music of this game is made up of all of those retro Namco games we all grew up on. The 8-bit music comes off crisp and clear as you pilot your characters across the stage. But if you’re skilled enough, you can alter the song while you play through it. The order of the sounds played depends on the order that you activate the markers (I’ll explain exactly what these markers are later). So if you have four markers linked together, you can alter the song by choosing any of those markers - you don’t have to activate a specific one.
To further mess with the tunes, you can activate multiple markers simultaneously, or fiddle with the Right Analog stick while the sounds are being played which changes the pitch of the noise). Lovers of these songs, or gamers who enjoy tinkering, will get a lot of enjoyment out of these features; but in order to utilize them effectively, you’ll need to become skilled and have a lot of practice under your belt.