They also happen to be two good words to describe the gameplay. A little too short for its own good,
Frogger 2 is nonetheless a quite enjoyable little romp through various themed levels, and an order of magnitude or two better than the weak original
Frogger remake.
You control Frogger (and, in quite a few levels, a female version named Lillie), on a quest to save all the baby frogs from, I’d assume, Swampy. Each level has a theme, be it a Laboratory or a Jungle or whatever. And each level contains five baby frogs. By using some basic controls, you try to collect as many coins in each level as possible and rescue the babies, hopefully coming in under the “time to beat.”
Of course, not all of these are possible to do at once. You have to get all the frogs to beat the level, but as a general rule, the collecting of all the coins and the coming in under the time limit are mutually exclusive. Too many coins are placed in evil locations (at the end of moving streams, in semi-hidden areas, etc.) to be able to get them all -and- score a fast time. Getting the coins, however, opens up Retro levels and eventually new characters to play as. There are no differences between the characters, however, other than looks.
You can also play Frogger 2 multiplayer, which, while entertaining at first, isn’t going to draw any crowds. The game is definitely made for the single-player experience.
And the only real bad thing about Frogger 2 is its length. One long session and you can beat the entire title, although you probably won’t be able to collect all the coins in the levels. A few more sessions, though, and you’ll have that done too. While many of the levels are very cool in design (mmm... space...), others are merely mediocre, and don’t really warrant a second play.