It’s always nice to be greeted with an easy and intuitive setup interface as we all want to get going ASAP and
Red Baron 3D is spot-on in this department. Just follow on-screen directions to custom set every option one could imagine for graphics (you can get as in-depth as you can handle here or keep it fairly simple with a few slider knobs). If you are lucky enough to have a Glide capable accelerator, you can play
Red Baron 3D in its full accelerated glory. If not, software mode is provided. Unfortunately, there is a mouse cursor graphics corruption glitch which makes the on-screen pop-up options menus difficult to use.
Red Baron 3D is a game of Air-to-Air dogfighting in its purest form, with the player that masters the basics of dogfighting being the most successful. The most important advantage I’ve found is the ability to master the various views. The “Target Enemy” view in Red Baron 3D and most other Flight Combat Sims (AKA Padlock view) is crucial. This enables a player to see the enemy’s A/C position relative to his own A/C anytime he uses this function. On my joystick, this is by default, the button #5, or the Right hat up button. To be successful, you must master flying the aircraft in this view as it will enable you to keep the enemy in your sights at all times. I can’t stress this strongly enough. If you master this point, you’ll rule the skies.