Characters also have their own unique look. There are fewer clones running around the game’s world, giving it a better sense of diversity. There’s something unsettling about seeing the same character five times in the same cantina. Characters also show a little more emotion while delivering their lines – adding to their personalities and influencing your actions towards them. A few times in the game I changed my mind based on the NPC’s obvious emotional responses to their problems.
Even with the graphical improvements, it’s still clear that Jade Empire was built on the KOTOR engine since many of its flaws still show. The game still contends with some frame-rate issues and really long load times. Of the two problems, the load times are the most severe since they can really kill the game once the story begins to pick up.
Sound is terrific. Music fits the game’s setting perfectly. The game’s strongest aspect is the voice acting. As with the character designs, Jade Empire presents a wide range of voices to help immerse you in the experience. Delivery goes hand-in-hand with the expressive animations, actually giving the characters some personality. Since the game takes place in an Asian culture, it’s a little disorienting to hear the voices delivered in American accents. It’s nothing to get worked up over though. After all, do you really want to sit through hours (and I mean hours – people in Jade Empire talk way too much sometimes) of faked Asian accents? Didn’t think so.