The Warners have to film three movies at once, and each film is broken up into five stages. Rather than go through each film’s stages one at a time, you will do scene one of each movie, then move on to scene two, and so forth. This can get a little disorienting as you’re constantly flipping through pirates, aliens, and monster style themes. But that’s okay, because this is Animaniacs and you aren’t supposed to feel sane.
You will control each of the three Warner siblings in different stages of the game. While each of them are basically the same, they do have some unique characteristics: Dot can float, Wakko can burp, and Yakko is um… well Yakko’s just really tall. In addition to the Warner trio, you will also have the chance to play as Pinky and the Brain. Unlike the Warners, these two lab mice are significantly different and require a very different play style. In most cases, you will alternate between one of the Warners and one of the mice in each stage, engaging in a Dance Dance Revolution type mini-game whenever you want to switch.
I do have one serious issue with the game, though. Animaniacs: Lights, Camera, Action! uses a password system. Now look, I know this cartoon is a few years old, but how much space could a save file for this game really take up? Passwords are irritating guys, no one likes them.
If it’s mindless fun you’re after, Animaniacs: Lights, Camera, Action! should entertain the younger crowd and maybe even a few of the older fans.