The graphics of The Great Edgar Hunt aren't bad per se, they just weren't what I was expecting. Seeing as the developers of this game, Warthog, are the same folks who created Looney Toons: Back in Action, I was hoping for a style very similar to that. But alas, the scenery of the Animaniacs game goes past slightly cartoony (like in Looney Toons) and goes straight to goofy. I know the Warner Brothers (and their sister Dot) are of a somewhat goofier nature than the classic WB cartoons, but even the studio hub world just doesn't sit right.
As for the characters, they are very distinct and easily recognizable as their animated counterparts. Everyone from the three Warners to Pinky and The Brain act and look just like I remember them.
As for the audio aspect of Animaniacs: The Great Edgar Hunt, the original cast reprises their roles once again for this new, zany adventure. As you progress through the game, you will hear each of the characters' favorite one-liners ... over and over again. This is one of the parts of the game that got a bit annoying, so much so that there were times when I would turn down the volume so I didn't have to hear the same four or five phrases every time I swung my mallet or got hit by an enemy. The music was better though. Each movie-set had five or six different soundtracks and as you changed areas (like moving from the peaceful lagoon to the gold mines in the first movie) the old music would fade out as the new faded in. It almost sounded like the music was coming from the area because as you went away from the location, that area's music would get overpowered by the new area's tunes. It was a nice effect that was much better than just suddenly switching melodies.