All of the items in Sims 2 are detailed enough to tell what they are, but seem more like stereotypical iconic representations than attempts at actually simulating life. This creates an obtainable and consistent level of realism which supports the suspension of disbelief, while keeping things from being too complex. Those who are looking for a hyper-realistic graphical simulation of life as we know it may be disappointed, but those who accept the graphics for what they are will find glimpses of their everyday life and their friends' personalities while playing Sims 2.
One of the coolest elements of Sims 2's presentation is the music. It all sounds like it could be music taken from the radio - feeling like other songs that might be by your favorite artists, but are actually sung in "Simlish" - the nonsensical syllables that the Sims use when they talk to each other. One of the strangest experiences I had while playing Sims 2 was after playing for a while and hearing the songs a few times, one of the songs I liked most came on and I found myself singing along with the (non)words. Okay, that was weird...