I am not familiar with the
Teenage Mutant Ninja Turtles of today's youth. That is to say, I have never seen an episode of the
new TMNT cartoon series. I did watch the old cartoon series back in the day, own all three
TMNT movies (for better or for worse) on DVD, own some of the old comics, have the Pizza Hut
TMNT Tour album on cassette (it's like an 8-track, but smaller) and at one time had honed my skills at drawing the pizza-devouring heroes on a half-shell to quite some degree. So, it's not that I'm unfamiliar with the
Turtles - I just had not yet seen the new series - and I tend to be aggravated when icons of my childhood are completely redone for a new generation and everything is screwed up for no apparent reason. (Peter Parker is a
scientist, d@mn it! The web shooters were an important aspect of the character and a tension-heightening pivot point in too many of the best Spidey stories to count - ARGH!!!)
Anyway, I'm pleased to say that Teenage Mutant Ninja Turtles 3: Mutant Nightmare managed to bring a lot of what I remember with it - without completely disorienting me, offending me or defacing the amphibious quartet I so dearly love. There are changes, to be sure, but none that seem to take any more liberty with the turtles than the later movies did - and I apparently lived through that.
TMNT 3: Mutant Nightmare actually presents three episodes of the new cartoon series - using actual footage from the cartoon as back story (in the place of FMV's) and then places you in the action of the situation they've set up. Using a cel-shading approach, TMNT features an in-game look that is very similar to the cartoon lead-in segments. This helps the suspension of disbelief quite a bit...