Climb aboard your hound and join the pack as you go hunting in
Chromehounds. The single player option in the game takes you through seven missions through each "RT" or role type. The first mission under each of the six different role types was, of course, the tutorial of what your hound could do and what it was for. The six different RT's are: Soldier, Sniper, Defender, Scout, Heavy Gunner and Tactics Commander. Each RT has a specific role on the field as you can see, but on top of that, each Hound RT has hundreds of combinations and configurations of everything including weapons, chassis and mobility. It is up you to find combinations that make you successful in your role. Build your hound for success or fall by the hand of your opponents. The only problem I had with single player came from the repetitive gameplay with weak A. I. opponents. This was quickly covered by an extensive storyline.
Xbox Live is where all the cool stuff happens. Round up five other friends, form your own pack and take on the world. Take sides and join the "Neroimus War". First up, though, is to join or create a squad. Choose your emblem and color. Start a recorded history of your successes and failures on the field of battle. You can trade components and weapons with members of your team. Once you are engaged in the war, the current events in the world affect you directly. You are going to need money to pay for the fuel, ammunition, and repairs for your squad. You can choose to take individual missions to try and recoup funding after losing battles and resources. The stronger your nation, the better the rewards and earnings. These solo missions will have no direct affect on the overall war that rages on.