Fireteam Bravo 2 takes place in the fictional country of Adjikistan in a series of 14 missions that mirror missions found in
SOCOM: Combined Assault. Playing as Sandman, you and an A.I. controlled partner travel the country completing missions, each with a set of primary goals including removing key targets, hostage extraction and collecting intelligence. Missions also include secondary and bonus missions. Completing these missions isn’t vital to the completion of missions, though it does earn you points which can be spent on items.
The addition of points adds incentive to the game, especially some of the later purchasable rewards like supply drops and air strikes. You can also earn respect points from locals, which in turn rewards you with special weapons and information that can help to make the mission easier.
Completing all of the objectives within a mission also influences your progress in SOCOM: Combined Assault, sometimes making missions easier in the PS2 game or unlocking other objectives.
Sixteen-player multiplayer accompanies the single-player campaign. Both ad hoc and infrastructure modes are available with seven different match types. Traditional online matches are available, as are some new ones like a match where teams try to hold points for the longest amount of time or a capture the flag game where teams look for intelligence files. The multiplayer mode features a full compliment of additions like voice chat, clan support and leaderboards. The overall experience is smooth, though I did run into some patches of lag in a couple of matches.