Sound in Equestrian Challenge mixes bland music with decent sound effects and ambient noise. I had to turn the uninspired music off to be able to get through the game. I wondered why there was no change of music going from training to competitive events. Some variety would have helped a touch. Once the music was turned off, the noise of the horse running and breathing plus the cheer of the crowd was good enough to immerse you in the experience.
The look of the game isn’t jaw-dropping, but provides enough detail and realism most of the time. I was disappointed by the lack of horse models available. EC has several slots available for horses, but only one real body type. Perhaps there’s no real difference in appearance between a Thoroughbred and a Thoroughbred Warmblood (I was unable to find much information on the subject), but they could have provided at least one different head or body type. You can choose coloring and markings, but many of the color combinations look unnatural and unattractive. There’s also a strange hindquarter marking option that seems unfinished. You can choose to put a geometric checkerboard pattern on the back of your horse. Why, I don’t know.
Since the horse is what this game revolves around, I expected a bit more from the horse models. They run across the ground like they are floating. There’s no real weight to them at all. There’s also no variety in their animation – they stop in only one way, they toss their heads in only one way. As far as backgrounds go, you can see where effort was put in to create unique levels. It all seems a bit too pixilated and rough at times, but it’s enough to provide the correct setting for the sports.