The genre of combat racing hasn't seen many updates in a while, but for some reason it still manages to be very popular. The wanton destruction of property must be a factor. The fact that road rage doesn't pay in real life may also play a role. When I think about the last combat racing game I really loved, I think back to the launch title for PSP,
Wip3out Pure, that is still in my drawer and in rotation from time to time. What I like about
Full Auto 2: Battlelines is that the environments are attractive, diverse, and destructible. The graphics aren't a huge leap from other games we have on the system now, but there isn't much slowdown either. The fact that you drive around blasting out huge pieces of the track has its appeal and nothing quite like this has shown up on PSP yet in quite this form.
On the downside for graphics, it is hard to get a bead on your enemies. The enemies behind you are there and gone. But for a target lock, there wouldn't be any way to take out enemies. Most of your objectives revolve around how many other combatants you can take off the track, so the battle controls become pretty important.
A batch of tunes from bands like Wolfmother, Sum 41, and Megadeth round out the offering but why did getting licensed music mean getting so little music? In other words, I hope you like listening to Wolfmother, Sum 41, and Megadeth.