Color, connect-the-dots, and drag-and-drop puzzle pieces: that's the formula for
Crayola Treasure Adventures. You can't mess much up with a formula as simple as that. In the connect-the-dots game, the numbers are kind of small, so that's the only drawback I can really see there. Also, there's no notice or warning when you do something wrong, so you could just potentially tap the stylus all over and not really learn your numbers. I imagine that learning numbers is the main intention of this game, because it's not as fun as the old-fashioned connect the dots game I remember. You know, the one where when you connect the dots, you make a picture. Here, the game draws out a bunch of lines every time you connect a dot, so you're not really making the picture yourself. But here I am criticizing a game of connect-the-dots, so take that for what you will.
One valid concern is that you can't save your artwork. You go in and color a masterpiece, but you can only show it to someone if you leave the picture open and your DS on. You know what, I'm starting to miss crayons and paper all of a sudden. They have all these convenient features that we can't seem to duplicate in an electronic medium. Still, the Coloring Book mode is a lot of creative fun when you're in it. You have several options like different sizes, lots of different colors, markers for solid coloring, and of course crayons for that uneven crayon-colored look. And what a lot of kids will like is the fact that you'll always stay in the lines, as long as you don't lift the stylus after you select an area.
Crayola Treasure Adventures does give you the coloring experience you'd expect with the use of the DS and stylus. But if you expected some creative surprises, then this game will be a bit disappointing. Still, for a young kid who still does like to color with crayons, this will probably be enjoyable. It's just not going to do much for anyone else.