It's rather difficult to review a product like this. What
Myth II: Worlds comprises is a collection of the original release of
Myth II: Soulblighter (well, minus the OS-erasing problems) and a number of freely-available expansion packs from the Internet. Now, I understand that many people out there don't have a broadband connection, and so they cannot download two CDs worth of add-on stuff to add to their
Myth II experience. For those people,
Myth II: Worlds may be an excellent purchase, if a bit pricey. But I can't help feeling that
Myth: The Total Codex is a better deal, with the original game,
Myth II, and some add-ons all thrown in for ten dollars cheaper.
For those of you who have never played any of the Myth games, they involve a decidedly different style of real-time strategy gaming. Instead of micromanaging your resources to make sure that you can produce units, Myth II gives you a number of units and expects you to survive with what you're given. This requires careful management of your units, use of formations and strategic locations (hills and the like), and a lot more strategy than most RTSes. It's a pleasant change from the standard, and I thoroughly enjoyed Myth II when it was originally released.
Unfortunately, the game is getting on in age--a few days after receiving this, we received our copy of Myth III: The Wolf Age, which astute readers will realize is the sequel. This isn't intended to be a AAA package, though, instead providing an older game and a number of addiitions to it for value-added gameplay.
Unfortunately, I have a feeling that many gamers, especially Windows gamers, are going to become very frustrated with their experiences when it comes to getting past the (admittedly excellent) Myth II: Soulblighter. Installing any of the major total conversions requires patching major parts of the original game, which means you have to make backups, and the setup is definitely not geared towards the PC world. I had worlds of trouble getting some of the new scenarios to install, much less work properly. It's frustrating, really, and one wishes for a nicer 'automagic' install system instead of simply a lot of stuff thrown onto some CDs.
In the end, though, there are a number of extra total conversions, ranging from military to high fantasy, and there's sure to be something to appeal to any gamer. Of course, most of these can be grabbed in a matter of minutes off of their Internet websites . . .