If it weren't for the damned camera, which often puts itself in the worst possible location for fighting, the graphics could be lauded near-unconditionally. As it is, there are only a few places where you will get amazingly frustrated at the camera, but they are there.
A special note must be made of the FMV in The Bouncer -- aside from the fact that it comprises roughly two-thirds of the game (if not more), it is absolutely gorgeous. Square has almost completely nailed facial movements in both FMV and in-game, and it only makes me want the Final Fantasy Movie even more.
The sound in The Bouncer is solid as well. The music is fairly standard techno, but it's good fairly standard techno, which is a pleasant change from most games nowadays. In fact, we received a copy of the soundtrack -- check out that review here for a more in-depth look at the music in the game. The sound effects are solid, although there's not much to speak of. You've got punches, grunts, and the occasional taunt, and that's pretty much all she wrote for The Bouncer. There's no whizzy-gig magic going on or anything like that, so no spell effects with requisite sounds. The English voice acting is surprisingly competent, as it made me cringe much less than your standard video game speech. However, the game is subtitled, and I highly suggest putting it on the Japanese voice acting with English subtitles for the full effect. The voices sound rather truer to the characters, and it helps distinguish the somewhat futuristic world of The Bouncer from ours.