Even for a game that is nearly two decades old,
Final Fantasy IV still stands the test of time. This, however, is not without reason; not only did it set the tempo for the rest of the series, but it was one of the first console RPGs to give players a group of likable, complex characters with an equally complex story.
The story revolves around Cecil, a duty-bound knight with a crisis of conscience. Although honor bound to his king, he has begun to question the king's motives, especially after he is sent on a mission to steal a mystical crystal from a peaceful kingdom. Cecil confronts the king, only to be demoted from his position as leader of the Red Wings and sent on an errand to a nearby village. Once in the village, Cecil's doubts turn to action as he sets out to stop the king.
Over the course of his quest, Cecil is joined by one of the series' deepest casts of characters. Each has their own motivation for helping Cecil; some seek revenge, others just believe in Cecil. It's hard to not become drawn into each character's individual stories and when the few who leave do, you'll miss them for more than their abilities. The storytelling goes beyond cutscenes and plays throughout battles, adding a dramatic edge.
Gameplay follows the traditional RPG mold, though with a few additions. While in the menu screen, characters will share their thoughts on the current story element or quest. Though it serves as a great reminder of what is going on, it also helps flesh out characters even more. Additionally, your group's summoner, Rydia, has a new summon named Whyt. By visiting the Fat Chocobo, you can customize his appearance and assign abilities. You can also play a series of mini-games to boost his stats and take him online to battle friends. You aren't required to spend any time on Whyt (I forgot about him throughout most of my adventure), though he's a fun distraction.
Another neat addition is a series of quests introduced by Namingway. In the original game, Namingway could rename your characters - something that he can't do now because of the voice acting. In an effort of appear useful, Namingway goes through a series of career and name changes. His first job is as Mappingway, which grants you the ability to map out dungeons on the bottom screen. This is a big help and, if you're a diligent explorer, you can earn prizes. Rewards aren't amazing, though every little bit helps.