For a PSP game, SOCOM: U.S. Navy SEALs Fireteam Bravo 3 looks great. If the game excels at anything, its setting up some truly amazing set pieces and letting you go through them. The presentation is pretty close to a big budget summer blockbuster (lackluster story and all). Characters look a little flat when compared to some of the locales and fireworks going off during missions, but everything runs smooth so there's not much to complain about on the technical side.
My only major issue was the over-use of cut scenes. They only look marginally better than the in-game stuff and for all its pageantry and flair, the story isn't that incredible. It starts out well enough, but quickly derails into something else. I can handle a few story sequences, but they happen so often in Fireteam Bravo 3 they crush momentum the gameplay is able to build up. At least the voicework is decent. The story is forgettable, but the mindless dialogue sounds cool, so that's something.