I thought that there might be more game to
Dragonester once you paid your dues and got through the first mini-game. The story taunts you after each level with promises of Dragon Knights soaring through the skies. That thought was simply a dream. As it turns out, that first mini-game
was the game.
Dragonester doesn't deviate too much from its basic concept: you watch a group of nests, and dragons will fly down to roost in them. They lay eggs, and you gather them, selling them for money later. Oh, and you'll have to defend the nests against monsters, evil dragons, and very
Dragon Quest-like slimes. I thought you might get to raise the dragons, or use the money for more than just ammo upgrades for weapons, but alas, this is it. You're just a lowly dragon farmer that wistfully listens to grand tales of Dragon Knights and wars against rival dragons.
Of course after a few levels, things start to get more complicated. You have to gather the eggs and then put them in a hatchery that makes big eggs. Then you need the big eggs to make jewels, then the jewels make diamonds, etc. All the while, you're shooting down monsters, and managing dragon relations by swapping their nests around when they get angry.
There's something that should be said about the translation. First, I'll say that I love Korean games. Second, I know first hand how the two languages, English and Korean, are worlds apart. That being said, the translation work is hilariously bad at times, and simply incomprehensible at other times. Sometimes I wonder if I could construct such incomprehensible gems if I tried. Then there's the inevitable cultural goof-up, but in this case, it's actually central to the game's rules. The tutorial explains "Dragons are in a good mood because they are gathered with the same race (color)." Goodnight everybody.