It is hard to not appreciate some of what Misfortune is doing with its visuals. It is illustrated like a storybook and immediately grabs your attention with its unique characters, including a group of rabid squirrels that will accost you in levels. At the same time, the game looks a bit too plain as you travel through each labyrinth. Except for a few piles of trash and enemies, there isn't much to see. It got to the point that, when I did see a window or manhole cover, I was convinced it was really important. This may have been a side effect of my wanting more from the gameplay as well.
Nothing really stood out about the audio, though I don't remember wanting to instantly hit my computer's speaker volume. Most of the soundtrack is made up of what I can only describe as "jaunty sea shanties." It's the sort of thing you would expect to hear in a pirate movie as a ship pulls into dock. It's fun, but nothing you'll hum after logging out.