Dead Island: Riptide isn't a looker, but neither is it totally offensive to the eyes. You know, just like Dead Island was! The gore remains a satisfying reward for well-timed strikes: all the flying limbs and exploding heads are typical for zombie-themed games, and every landed hit has a real sense of impact. Whether your attacks result in severed or broken appendages, the combat animation sells the action well enough. Melee weapons become more outlandishly creative the further you progress. So overall, it's not a game you'd expect to see at the end of a console generation, but it has a few charms.
Dead Island: Riptide's voice acting isn't great. Of course, the game is populated with some of the most obnoxious characters you're bound to find in a game. Zombies groan and bellow with apathy and rage when the situation calls for it. The sound of a thug screaming is identifiable to anyone who has played the first game, and is a good warning to stay away unless you are prepared. Sound effects are mostly great; the splats and cracks of guts being spilled and bones being broken never get old, though sound bugs break the immersion from time to time. The music is decent, but never gets in the way. Lots of it is actually recycled from Dead Island, but then again, most of the game is.