Real Boxing offers a number of ways to play, including using the touchpad, face buttons/ D-pad, or analog sticks. All three come with their own advantages and shortcomings, so none really stands out as a clear-cut choice. For instance, using the face buttons and D-pad for punches is one of the more accurate in terms of reading inputs, but movement is limited since you can’t easily punch with the D-pad and move at the same time. Touch controls are decent, but are cut off from using the other buttons. Analog is good, but very picky about reading inputs.
Given how challenging Real Boxing is and how much it demands of the player, I was surprised the controls weren’t a little more open. Numerous options are welcome, but I have to wonder if a better scheme is out there. I eventually went with the analog option and learned to cope with its quirks. I few fights were a little closer than the should have been, but I can safely say I didn’t lose any fights because of controls.
Most of the game’s mechanics come down to stamina and health management. As you throw punches, your fighter’s stamina bar is drained. Lower stamina equals weaker punches, so you can’t flail around with a wild flurry of punches. Instead, you need to watch for an opportune time and use the appropriate punch or hang back and let your stamina replenish. It takes patience, but I actually enjoyed the puzzle-like nature of it all.
Stamina ties into the health system. If you’re low on health, you probably want to sit back and play defensively, waiting for your health boost at the end of the round, or try to go for big punches only. Both strategies are viable, though I did notice a bit of odd variance on the amount of damage punches caused. Some sure-fire power punches didn’t seem to do much damage at all. Thing is, the issue is inconsistent, so I couldn’t tell if this was by design or just a weird flaw.
Real Boxing is a great buy for hardcore boxing fans and that’s about it. This is a true sim, so the steep learning curve will frustrate players who aren’t willing to put in the time to learn the ins-and-outs and build up their fighter.