The city of Gotham also appears just as the cartoon would have it. Thankfully, the cartoon doesn't go into much detail in its backgrounds and scenery, so Batman Vengeance gets away with low-key scenery, but it makes up for that with its detailed characters and outstanding cut scenes.
The characters, like Batman, are heavily animated and perform numerous tasks. Each task animates the character differently, the most intriguing of which is when Batman and an enemy fight. Characters appear to be fighting as if in real life, employing various exaggerated punches, swings, and dodges.
Two forms of cut scenes exist in Batman Vengeance. One uses the in-game graphics engine, the other is pre-rendered into video. The latter of the two has more energizing substance, however the resolution is very low, therefore producing grainy video that seems out of place and can definitely be recognized as separate from the game. The in-game cut scenes take advantage moving camera angles giving a sensation that the game is in fact an episode of the animated series.
Darkness seems to be a recurrent issue in Batman's life. That fact again holds true in Batman Vengeance. While you can adjust the brightness for better vision, the game's low detail scenery loses some of its attraction, as graphical flaws become more evident.
The dark score provides ample musical accompaniment to every second of the game. It highlights on sections of difficulty and suspense. In tense sections the score sounds anxious. In fast-paced sections the score takes the game and keeps it moving. Even the sound effects and vocal talent provided by some of the actors from the series Batman Vengeance help to link the game with its television protg.