Historically known as the first strategy game, supposedly, every puzzle game or strategy game ever made has elements that derive from Chess. In modern days,
Gary Kasparov is considered the most able Chess-athlete in the world. Many athletes in other more physical sports have games named after them. It should only be right that
Kasparov have his name smacked onto his own video game package. Surprisingly,
Virtual Kasparov holds true to its master providing a very thick and intense experience against a strong series of Artificial Intelligent creations that were co-developed by
Kasparov himself.
The main idea that the creators of Virtual Kasparov try to present is that Chess is at heart a 'battle' game. The signature Story mode takes you through multiple opponents throughout the world. Each opponent has its own strategy and strategies get stronger the farther into play you reach. Eventually you will play against the mind of Kasparov, a very ironic concept indeed (think Deep Blue). Kasparov helped in developing this title by providing information and tips on strategy for each of the characters in the game. Doing so has created one of the most realistic and competitive AI engines I have ever seen from a chess game.
For those not yet prepared for a full out battle, Quick Start will let you choose from any character to practice your own strategy against. Two versions of Multiplayer ability are also given. The first is a single pak/single console game where you can pass the GBA from player to player. The other alternative is via link cable. Using the link cable only requires that one player has the Virtual Kasparov cartridge in his GBA.
Virtual Kasparov also presents a rather extensive Tutorial mode. These tutorials could be comparable to a class or book that focuses on basic rules, strategy, and history of Chess. Rolled up into a very tight package, if the computer is getting you down, these tutorials could teach you everything you need to beat the real Kasparov.