At first glance,
Gladius seems like an homage to movies like
Sparticus or
Gladiator. However, there is no mention of Rome at all in the game, or the rest of the world for that matter. It takes place in a totally fantastical realm where different regions backgrounds are influenced by various historical areas.
In this world you take the role of one of two main characters, each with a different story line. One, Valens, is from Imperia, the Roman-like country where his father was a premier gladiator until his untimely murder. The stories are well laid out, but not all too original as you can see. The other plot line follows the tale of a barbarian princess with strong ties to the magical gods that govern the lands.
Either way you go, your task is to manage a gladiatorial school where you recruit new warriors and outfit them with the earnings you make in the games. Each of the four regions in the world have their own championship, and in order to even take a shot at that, you must first win the tournaments of all the local towns.
The core element of Gladius is the gladiatorial fight. Every town you go to will be offering different fights you can partake in, each with its own requirements and prizes. To win these you must manage a well-balanced school of warriors, and then deploy them skillfully in combat. The more you win, the more you earn, and in turn the more you can buy.
Gladius offers literally hundreds of these unique fights you can partake in, but not all of them have to be completed in order to win the tournaments. This is a good thing, as the fighting can become a little repetitive at times. There is a lot of variation in the fights, but occasionally completing these fights seems more like a chore.