The controls are easy to get the hang of in
One Piece: Unlimited World Red. They explain them at the beginning of the game. There are some things to note. A red flag shows you where you need to go on a map, which is really helpful to those of us with no sense of direction. You won’t wander around lost. You can walk off the edge of cliff, or rather fall off if you are fighting in just the right way and you’ll just be transported back to the top and lose a bit of health. (Triangle) will let you Gum Gum Rocket around town, to specific places at least. You can’t choose to use it everywhere. It only works in places where you see the (Triangle) on the screen. If you try and use it elsewhere, you’ll just spring forward some. To catch bugs, you have to use (L1) to lock on to it, equip your net, and press (O) to swing the net. After you catch it, you have to do yet more quicktime events to wear it out before you’ve really caught it. These are quite annoying. It’s like a rhythm game with no music for the rhythm part.
I have a real problem with games that require "quicktime" events, where you have to press a button just because they tell you to. Unfortunately, someone decided that it would be a good idea to "help" you out by telling you when you have to press (O) to dodge an enemy’s attack or (R1) for your companion to heal you. I really don’t like this change. I’d prefer to figure out when to dodge on my own rather than trying to watch for an (O) to appear. Of course, you do not have to watch for it. You can dodge, deflect, etc. on your own, so I found myself ignoring their prompts a lot of the time. Besides, usually if I waited on the prompts, I was a split second late, but if I just played like I would normally and blocked when I knew I needed to, I had no trouble. The games also tries to somewhat auto-aim for you. I found I would have to beat enemies before breaking trees or boxes because even if I was facing the object, I would still attack at the enemies.
While there are some low points to One Piece: Unlimited World Red, I still found that I kept wanting to go back to the game. The graphics are a drawback, as are the semi-quicktime events, but I still found I enjoyed playing and wanted to see what happened next in the story. The story was written just for the game so it will not be found in the anime. It does fit in perfectly with what I have now seen of the anime though. The characters act just like they do there, so you will not be disappointed if you are a fan of the series. I’m not sure I would recommend it if you’re looking for a next-gen look and feel, but if you’re looking for One Piece as a true RPG finally, check out One Piece: Unlimited World Red.