Your characters in Tales of Hearts R come from a variety of places: small town, big city, ancient empire, etc., so they all look quite different from each other. All of the characters you will meet in your travels are quite interesting in appearance. Your basic townspeople are a bit drab and generic, but the main characters, both allies and enemies, are quite unique and very colorful. They remind me most of the characters from Tales of Vesperia in their looks. You can change their costumes when you find new ones and you can also add attachments that you find. When you change their weapons, you will be able to see a change in battle as well, which is nice. Sometimes it’s the little things that you notice.
Like the majority of RPGs that I have played lately, Tales of Hearts R is all in Japanese with on-screen text. I have gotten so used to this by now that it doesn’t bother me. It also means that you won’t miss anything even if you turn your sound completely off, so you can play anywhere without disturbing anyone even without headphones. If you don’t have it muted, you will enjoy the music. I quite liked listening to the various songs that played in different locations. The voicework is beautifully done as well.