As I mentioned,
Nobunaga’s Ambition: Sphere of Influence is a simulation/strategy game. When you start a new game, you can choose to skip the tutorial and start at the Birth of Nobunaga (or any of the other 10 scenarios), but if you’re new to the game, I recommend you start with the tutorial as it will explain a bit about what you’re trying to do in
Nobunaga’s Ambition. The tutorial starts with Nobunaga’s ascension to power as leader of the clan when his father dies. But instead of doing the work, he puts a retainer in charge, you. It’s the quickest way to explain how you are going to need to learn to balance the things you need to do, like build the army, expand the towns, etc., with the amount of money you have to spend on these things, plus the number of people you need to make them happen. It’s definitely a balancing act! Fair warning, it takes a while to get through even the tutorial. You can choose to save at any time, so don’t feel like you’re stuck sitting for hours on end just to complete a scenario.
When you choose a scenario, you will then get to choose which clan to play as and you can pick from any of the clans that existed historically at that time. That means that each of the 10 scenarios has probably 40+ options and nearly 100 clans on some (I didn’t count every clan for every scenario), which gives you a whole lot of different choices to play. Obviously some clans are larger than others. You will get to see how many people, population, resources, and more that each clan has before you choose one to play. You can also edit which clan is located where on the map, but if you do, it will disable all historical facts and feats. The quests are a good way to figure out what you should probably do. If you want to keep things historically accurate, I recommend following them. Of course, you can do whatever you want to in this game, which is part of the fun!
Each month, you will have a council meeting. Here you give the commands to make whatever you want happen. Civil lets you develop your land, set policies, and trade with other lands. Developing your cities is definitely important. If you don’t have enough food, people will starve. The size of your army is limited by what you can support. Not only that, but different areas are more suitable to different types of structures. You’ll need to plan well what you do where. Plus, don’t forget to fortify your castle among other things! Time pauses if you enter your war council, so if you need to stop things to think, just go to the war council screen. You can bring up a menu to control how fast time flows. Personally, I just let it flow fast, but you can slow it and watch your cities grow. Diplomacy is going to be very important too, if you want to survive. You can check and see how much (or little) the other clans trust you and what their diplomatic stance towards you is on the main map. When you do want to go to war, go to your war council. In battle, you will need to control each of your units (a unit is a group of soldiers in this game). You can direct them and use the strategies, like a pincer movement, to try and best the other clans. Battling is going to be necessary at times to take over the other clans, but once again you will have to balance battle with everything else.